Showing posts with label Robot Uprising. Show all posts
Showing posts with label Robot Uprising. Show all posts

Friday, 2 September 2011

vs. Star Luster (1985, Namco)


HERE TOMORROW.

I would like to argue that this statement should be changed to

HERE FROM A LONG TIME AGO
and a galaxy far far away

My reasoning is such.

Friday, 26 August 2011

Atomic Punk (1991, Irem America Corp via Hudson Soft)


For whatever reason that anime didn't get mainstream attention in the 1980s, there seemed to be an associated fear that youth wouldn't purchase a foreign product unless an American artist was instructed to Americanize a Japanese design. Sometimes that tactic works, and sometimes it doesn't.

I would consider the flyer for Atomic Punk to be a success art-wise, but a failure in gameplay instructability.

It's like the artist saw nothing except for a few screenshots while composing this image. The grid on the floor, a multi-coloured rogues gallery, a laughing demon sun, and an evil-looking wizard. Yet all of these pale in comparison to one key element of this design.

The children.

Friday, 12 August 2011

Spinal Breakers (1990, V-System Co.)


You're an operator of an arcade. An easy gig; kids line up with gold pouring out of their unlimited pockets, ready to fill the gullets of your wallet. Your job: Keep getting new machines that you know they'll play. How do you know what's hot on the market? - You receive occasional flyers from promoters for their upcoming releases.

You're handed an ad for Spinal Breakers, a standard run'n'gun shooter. So, what is it about this particular flyer that catches your eye more than the others?